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41. [Proposal] Disruption Battleships and Caldari Attack Battleship - in Player Features and Ideas Discussion [original thread]
Quote: 7.5% bonus to launcher RoF (On the Minmatar Battleship) That's probably too strong a bonus. The Raven has 6 launchers and +5% RoF -> 750% of the dps of a single launcher. This ship has 5 launchers and +7,5% RoF -> 687,5% of the...
- by Senjiu Kanuba - at 2013.01.09 05:53:00
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42. Bounty System - in Issues, Workarounds & Localization [original thread]
Okay, so what you actually want is for people to attack other people in highsec without warning and concord interfering? I just want to get that clarified because to most players in highsec that is a somewhat scary concept. And I don't think this...
- by Senjiu Kanuba - at 2013.01.09 05:33:00
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43. Warning when creating sell order of rare items - in Player Features and Ideas Discussion [original thread]
Hi, I think there is no warning when you create a sell order for an item with no established average price in a region. For example, if you create a sell order for a deadspace module in a region where there are no buy orders. Usually you get a "...
- by Senjiu Kanuba - at 2013.01.09 05:16:00
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44. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
I'll just copy most of a mail to a corpmate in here: Quote: My view on the Battlecruiser changes: Prophecy: It's a drone Battlecruiser now. They replaced the energy consumption reduction (Energy Turrets) bonus with a drone HP and Dmg bonus. ...
- by Senjiu Kanuba - at 2013.01.09 04:54:00
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45. Chat Problem Temp. Workaround - in Issues, Workarounds & Localization [original thread]
Looks to me like the problem is fixed. I'll have to join all my chat channels again but I can talk in corp and alliance chat again. I had a disconnect 15min ago (it was resolved afterwards) and it was probably caused by my router. Just wanted to ...
- by Senjiu Kanuba - at 2013.01.09 04:07:00
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46. Bounty System - in Issues, Workarounds & Localization [original thread]
I fail to see the difference to a wardec. Bounty isn't a means to have someone hunted down. Wardecs are. So what you suggest is temporarily granting an entity killrights on the target at a price. You can use the bounty system as an incentive for ...
- by Senjiu Kanuba - at 2013.01.09 04:04:00
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47. Bounty System - in Issues, Workarounds & Localization [original thread]
I disagree about the bounty -> killright idea. Bounty shouldn't grant anyone killrights. If you want to be able to kill someone without concord interfering declare war on him. But making it so, that 100m bounty automaticall grants killrights wo...
- by Senjiu Kanuba - at 2013.01.09 02:47:00
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48. Bounty System - in Issues, Workarounds & Localization [original thread]
That "Wanted" sign under player's portraits is kinda bothering because it loses it's meaning if everyone has it. How about changing the Wanted sign to make it more transparent the less bounty someone has? Like with a function similar to this one...
- by Senjiu Kanuba - at 2013.01.09 02:15:00
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49. Chat Problem Temp. Workaround - in Issues, Workarounds & Localization [original thread]
Hi, about the problem with the chat channels and the message "The specified proxy or server node (863576) is dead" being displayed whenever you join a channel or write something in a chat channel (and other players not receiving the message), I s...
- by Senjiu Kanuba - at 2013.01.09 01:32:00
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